Major Update To Alpha 0.7.4


This update brings major fixes and code overhauls.

Minor and several major fixes such as:

  • Choices now do not require a variable to work in the preview.
  • The preview in test game now centers properly.
  • The game canvas can now use the scene image aspect ratio.
  • Set a min and max size for the canvas.
  • Use GIF and Animated WebP files as scene and page backgrounds.
  • Changes to the lint & diagnostic code to keep it from missing dead ends occasionally.
  • Variables now show up in the test story tab without needing to click the update button (will be renaming the button to just be "Restart".
  • Removed unused markdown code.
  • Button icon changes.
  • More precise movement in the story map flowchart.
  • Autosave now uses IndexDB — I overhauled the autosave feature to allow for far more storage for your project. No more out of memory alerts!
  • Scene image display controls — Scene images can now be set to use different display modes, such as: cover, stretch, center, and so on... 
  • Scene image aspect ratio — You can now set the game/story canvas to use the aspect ratio of the scene image instead of only a 1:1 (square). Control the aspect ratio by using different ratio images. (Overrides the display setting: cover, stretch, center, and so on...)
  • Fixed choices in preview — The choices were not working in 0.7.3 unless there was at least one variable added in the project. I fixed it. 
  • Game/story canvas Min and Max size — I added a couple of input fields to set the min canvas size and the max canvas size. When using the scene image aspect ratio, these allow the user to use a mix of image sizes and not allow the canvas to grow too big or too small based on the image in a given scene. The overall canvas size can be controlled with these as well, even when not using the scene image aspect ratio.
  • And more!

Files

Pick_A_Path_Studio_Alpha_0.7.4_Latest.zip 9.5 MB
3 days ago
First_Game_Walkthrough_Alpha_0_7_x_GAME.html 6.3 MB
3 days ago

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